Moss, Stone & Steel RPG: Tales of Westland
A downloadable game
TALES OF WESTLAND: A COMPENDIUM
This is a compilation of the starter adventures to engage players into the game and setting of Moss, Ston & Steel: a low magic, dark fantasy RPG. Each adventure is designed and tested to last as a one-shot (approx 2 to 3 hours), and they come with a bestiary, colour and b&w maps, and unique trasure.
The following adventures are included - the following descriptions are condensed Adventure Summaries:
Explosive Behaviour is set in the dark, bustling streets of Ryton, the capital of the Barantine Republic. The players, starting at level one, take on a bounty to disrupt a secret deal between two criminal groups: the brutal Bluecap Exchange and the gnomish Cobalt Legacy. The mission involves locating the clandestine meeting, navigating through the city's underworld, and retrieving a weapon—a powerful siege crossbow with explosive bolts—being sold in the deal. The quest tests the players' skills in combat, investigation, and role-play, with outcomes shaped by their decisions, including potential alliances or betrayals by the factions involved. Rewards include gold, experience points, and possibly rare schematics or other treasures.
Retribution is also set in the corrupt lower streets of Ryton, where players assist an injured city guard, Vigil Cicero, in taking down Milo Metandi, a ruthless gang leader who controls the district through extortion and bribery. Players infiltrate Milo's tavern, Magna Popina, to locate and eliminate him while uncovering blackmail evidence used to manipulate local authorities. Along the way, they may encounter a captive magistrate’s son, revealing deeper layers of intrigue. Success leads to the district's liberation and a chance for Cicero to redeem his tainted past.
Dark Delivery takes place in the forlorn land of Armorica. Tasked by Captain Arthur Seafern, the players must deliver medical supplies to Fort Samorix in the cursed Sablewood forest, known for supernatural dangers and a feared entity called the Dread Queen. Upon arrival, they meet Vermont, a cambion in disguise who lures them into a deadly trap involving imps and a sinister shrine to the demon Baphomet. The adventure challenges the players with eerie forest encounters, mysterious hazards, and uncovering Vermont's murderous scheme while navigating moral dilemmas and survival in a haunting setting.
Whispering Lights is also a quest set in Armorica, where adventurers investigate eerie lights on the sea near Endmarsh. These lights originate from a cursed island where a necromancer enslaves sylphs—air spirits—to power dark rituals aimed at resurrecting an ancient evil and an undead army. As the adventurers explore, they encounter the necromancer's tortured servant, the enslaved sylphs, and an underground lair filled with traps and arcane horrors. Success involves unraveling the necromancer’s schemes, freeing the sylphs, and escaping the sinking island, all while navigating dangerous foes and moral dilemmas.
Updated | 8 days ago |
Status | Released |
Author | FantasyBound Studio |
Genre | Adventure, Role Playing |
Tags | Adult, Dark Fantasy, Fantasy, Medieval, Tabletop, Tabletop role-playing game |
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